Theme Park

There’s a theme to this article, so park it right there.

Game Data:

  • Review Date: June 20, 2021
  • Release Date: January 1, 1995
  • Platform: Sega Genesis
  • Publisher: Bullfrog
  • Developer: Bullfrog
  • Genre: Simulation

Anecdotes: Having played and enjoyed SimCity, I thought that a similar game would work for me. I searched and found this one, where I could build my own amusement park! I figured I would enjoy this one. To figure out how much I enjoyed this game, take a numerical guess at my enjoyment level, then multiply it by zero. There’s the answer.

Description: It’s simply building a theme park, then trying to expand the empire until there are theme parks all over the world.

Positives: LMAO

Negatives: The game is terrible. The interface is difficult to use. I couldn’t get any guests to actually go into the park. There’s no way to bulldoze anything. The only place to build on a worldwide map is the United Kingdom. I had to do staff negotiations. I hate this game.


Wait, why would it cost $7.5 million to put a park in a stormy forest for “no-one?”
Well, I built something. I don’t know what, but I built something.
Or I could just fire them.
It’s February in Britain. Shouldn’t there be snow somewhere?

Final Opinion: Play SimCity.

Grade: F

With this “game,” I’m mercifully done with the Genesis system. I covered 11 games, plus two others on Sega systems (Castlevania: Rondo of Blood on the TurboGrafx-16 and Night Trap on the 32X). I see why Nintendo won the console wars back then. Nintendo was way ahead of them with their ideas, like, say, save points, while Sega was playing catch up.

Sega Genesis;

Best game: Out Run

Personal Favorite: LMAO no comment

Worst game: Read the title to this “review” again.

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